Usagi Yojimbo Video Game
Posted: Mon Nov 12, 2018 7:17 -0700
Now that the Usagi Yojimbo TV Series has been optioned, how about a video game? It would definitely have to be an open-world style gameplay.
The Official Usagi Yojimbo Discussion Forum
http://www.usagiyojimbo.com/forum4/
Played that one for a video I made this summer. It's really, REALLY not good. Its' about as bare bones and untested as it gets, and its only real draw is that it involves almost every recurring UY character and has nice art, really.jabba359 wrote:Besides the VR game preview, there is an iOS/Android game (Way of the Ronin), a side scroller. The graphics are nice, but gameplay is awful. As much as I like Usagi, I didn't find it to be any fun.
And your very NSFW review was hilarious.Eshbaal wrote:There was the Commodore 64 game...also covered this one in my video.
Well, there ARE early stories of his childhood under Katsuichi. Potentially, there could be a short series of tutorials stating various techniques there akin to what was done in the original Fable, with Usagi growing a bit older between lessons - and then, once the Battle of Adachi Plains happens, you have a set of base swordfighting technique, and may pick up various tricks on the way. Usagi is shown on occasion to not use very traditional swordfighting techniques and be willing to adapt and use his environment, so further advanced skills could be more based on that.Chopalong Slashity wrote:IMHO it would be only logical to make an Usagi iteration of the Way of the Samurai series (albeit more family-friendly and without the lewder/wackier humor of that franchise). Gameplay's a perfect fit (although it might be hard to explain why Usagi, a trained samurai with decades under his belt, would start as a 'blank slate' of techniques).
True. I just sorta assumed a dual-wielding style (which was NOT default amongst samurai back in the day) would be default for him, what with his namesake and all.Eshbaal wrote:Well, there ARE early stories of his childhood under Katsuichi. Potentially, there could be a short series of tutorials stating various techniques there akin to what was done in the original Fable, with Usagi growing a bit older between lessons - and then, once the Battle of Adachi Plains happens, you have a set of base swordfighting technique, and may pick up various tricks on the way. Usagi is shown on occasion to not use very traditional swordfighting techniques and be willing to adapt and use his environment, so further advanced skills could be more based on that.Chopalong Slashity wrote:IMHO it would be only logical to make an Usagi iteration of the Way of the Samurai series (albeit more family-friendly and without the lewder/wackier humor of that franchise). Gameplay's a perfect fit (although it might be hard to explain why Usagi, a trained samurai with decades under his belt, would start as a 'blank slate' of techniques).