coolray85 wrote:
wow, you have actually read the whole cerebus story arch?that makes you the first person I know who did it,
Actually, I'm the only person I know who did it, too
I am stil standing in the beginning of the 6000 pages march....;)so far I enjoy it, although for me personally there have been times in the barbarian story part of the series that took me longer to read through because it felt somewhat long and enduring, but maybe on a second read I will be able to enjoy it better....
Well, you have a long road ahead of you. No, the first volume is exceptionally tedious. You are right. I really didn't enjoy it until he got to Palnu and met Lord Julius.
A quick guide to what's ahead...
High Society -- Awesome, awesome, awesome. Light years ahead of vol. 1 in every possible way.
Church & State -- Almost as good.
Church & State 2 -- surprisingly dark and unfunny. It's still a good read, but expect to fall out of love with Cerebus as a protagonist in this volume. Definitely him at his worst.
Jakka's Story -- Exceptionally difficult to get through and only marginally worth it.
Melmoth -- The biggest waste of a volume in the series. It's not even about Cerebus. It depicts the final days of Oscar Wilde. You really can skip this one and miss nothing.
Flight -- The series picks up momentum again with Cerebus at the center. Exciting throughout.
Women -- Still exciting, but exceptionally confusing. It won't fully make sense no matter how many times you re-read it, and Sim never returns to a lot of the things he hints at and suggests, here.
Reads -- The scandalously crazy volume. While Cerebus is in some of this, it largely focuses on a pulp magazine writer in the first half, and on another character (who may or may not be Sim) lecturing the reader on the dangers and evils of feminism. It's actually quite interesting and innovative if you can get past the fact that you won't necessarily agree with his conclusions.
Minds -- The last of the "true" Cerebus stories, in my opinion. The tone is very different after this, the action is far more muted, and Cerebus ceases to resemble himself as a character.
Guys / Rick's Story -- Cerebus spends entirely too long in a bar doing absolutely nothing. It's interesting at first, but these thirty issues seem to plod on forever.
Going Home -- The last volume that I truly enjoyed from beginning to end. Surprisingly upbeat, endearing, and touching for a Cerebus story.
Form & Void -- A little more uneven and definitely darker. The end positively blew my mind, though.
Latter Days -- Exceptionally amusing until you read the notes and discover that Sim was serious. This is still highly amusing at times, but it's interspersed with pages upon pages of dense text in which Sim reinterprets the bible as a self-proclaimed prophet. If you skip most of this and just read the Cerebus bits, it's not a bad read at all.
The Last Day -- Really didn't enjoy this at all. It's just plain depressing and unnecessarily cruel.
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If I were you, I'd skip Melmoth and stop at Minds.