Not-So-Trivia Challenge for Aug 24 - Sept 8

Here be the games of trivia where you can show off your knowledge and maybe even win some cool prizes

Moderators: Mayhem, Steve Hubbell, Moderators

Now that all the entries have been received for the contest, what do YOU think is the best one?

Poll ended at Sat Sep 17, 2016 18:27 -0700

Miller's Crossing by Maka » Fri Aug 26, 2016 7:45 +0000
1
6%
Enter the Dragon by johnsonk513 » Fri Aug 26, 2016 15:31 +0000
2
13%
Casablanca by go » Sat Aug 27, 2016 15:25 +0000
3
19%
Dirty Rotten Scoundrels by Warren » Sun Aug 28, 2016 8:26 +0000
1
6%
Goonies by Trevis Woods » Mon Aug 29, 2016 11:28 +0000
1
6%
Shane by Fist Full Of Dollars » Mon Aug 29, 2016 15:11 +0000
2
13%
The 5th Element by Hellspawn361 » Tue Sep 06, 2016 8:57 +0000
1
6%
It's a Wonderful Life by Randy Clute » Wed Sep 07, 2016 20:12 +0000
5
31%
 
Total votes: 16

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Steve Hubbell
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Not-So-Trivia Challenge for Aug 24 - Sept 8

Post by Steve Hubbell »

Image

OK, since I somehow got stuck with coming up with another contest (think that number generator app is acting hinky) I guess we (me and the three rats in my race) will make it a real brain buster hard one for this week. :roll:

Since Usagi debuted 30 odd years ago, Stan has included many things that have their origins in cinema. Characters like Zato Ino and Lone Goat and Kid are direct homages to Japanese cinema's Zatoichi and Lone Wolf and Cub. Godzilla and Daimajin have also made appearances. The plots of Akira Kurosawa's films Seven Samurai and Yojimbo have been adapted to Usagi stories over the years, and Stan has commented many times that the plotting and pacing of his stories is influenced more than a little by cinema.

The contest is to pick what movie you believe should be adapted into a Usagi Yojimbo story.

You must write (or copy and paste) a brief description of the film and then plot out how you think the story should be adapted to fit as a Usagi story.

The more detail, the more brownie points earned.

And since that number generating app seems so hinky-dinky, I am going to try and draft an overly-qualified official (or three) to judge the entries and choose the winner.

PS
Some cool prizes to be announced soon.....
Last edited by Steve Hubbell on Mon Sep 12, 2016 18:27 -0700, edited 1 time in total.
Reason: Added poll
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Gaffey
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Re: Not-So-Trivia Challenge for Aug 24 - Sept 8

Post by Gaffey »

Steve Hubbell wrote:Image
Who drew this? I love it!
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Re: Not-So-Trivia Challenge for Aug 24 - Sept 8

Post by Steve Hubbell »

Gaffey wrote:Who drew this? I love it!
Paul (Welcome to the Rat Race) Montani was responsible for that cool piece. He also happens to be one of the "overly-qualified officials" who has graciously accepted my request to judge the entries in the current contest......

Image

Ambrose (Me and the Kid) Quintanilla IV, who's current Kickstarter campaign is offering a cool Stan Sakai variant cover as one of its perks, has also graciously agreed to be a judge in this contest.

Image

Here is a link to his Kickstarter campaign - https://www.kickstarter.com/projects/20 ... =user_menu
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Re: Not-So-Trivia Challenge for Aug 24 - Sept 8

Post by Steve Hubbell »

The prize package for this contest is big!

Image
Usagi Yojimbo v.2 #1 - 16

Image
Usagi yojimbo v.3 #132 - 144

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2014 Michigan State University Comics Forum poster
"Get Caught Reading" print from the Association of American Publishers - signed by Stan Sakai
2010 Usagi Yojimbo print signed by Stan Sakai
TFAW / Dark Horse Usagi Yojimbo signing card - signed by Stan Sakai
Dark Fantasy #17 (Shadow Press) - 1978 fanzine containing early illustration by Stan Sakai
Usagi Yojimbo postcard from Paquet, publisher of Usagi Yojimbo in France
Program book from the Southwark Playhouse production of Usagi Yojimbo in 2014
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Re: Not-So-Trivia Challenge for Aug 24 - Sept 8

Post by Steve Hubbell »

The third and final judge who has graciously accepted my request to participate in this contest is Mark (The Narrow Road) Morse, who's awesome piece of Usage having tea with Kitsu and Ibu will be on the back cover of the next issue of Usagi Yojimbo.

Image
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Re: Not-So-Trivia Challenge for Aug 24 - Sept 8

Post by Maka »

Okay, I'll start:

Miller's Crossing. This is one of my top ten favorite films.

Here's the trailer: https://www.youtube.com/watch?v=hkJIcFMN_pc

The wiki description: "Miller's Crossing is a 1990 American neo-noir gangster film, with elements of black comedy, written, directed and produced by the Coen brothers. The plot concerns a power struggle between two rival gangs and how the protagonist, Tom Reagan, plays both sides off against each other.

My description: A tale about loyalty and the sacrifices it requires.

The Kurosawa tie-in (wiki): Miller's Crossing contains references to many gangster films and film noir. Many situations, characters. and dialogue are derived from the work of Dashiell Hammett, particularly his 1931 novel The Glass Key.

Another important Hammett source was his 1929 novel Red Harvest, which details the story of a gang war in a corrupt Prohibition-era American city, a war initiated by the machinations of the main character.

Kurosawa adapted the plot of Red Harvest and The Glass Key in Yojimbo (1961).

How could this be adapted to Usagi: 12 issues story.

Issue 1: Background on the two criminal clans fighting for control of a town. Introduce main characters and their personalities.
Issue 2: Shows the love triangle affair between the woman and crime boss and his right hand man (Gen's father - let's call him GF)
Issue 3: The new clan boss says they are going to kill the bookie and the older clan boss said the bookie is under his protection. It is shown that the bookie is the brother of woman who is the lover of the clan boss and GF.
Issue 4: GF outs himself as the lover of the same woman as his boss to show his boss she is only using him to save her brother's life. The boss beats up GF and kicks him out of the clan. A beat up GF is shown at the doorsteps of the other clan.
Issue 5: In order to show GF can be trusted, the new clan boss orders him to kill the bookie. GF takes him out to the woods and pretends to kill him but let's him run and hide away.
Issue 6: The new clan boss starts to flex his muscle in the town and starts destroying the hold of the old clan boss. The towns people suffer. At the end of this issue, the new clan boss learns that his men didn't see the body of the bookie, so he orders them to capture GF and make him show them the body or GF dies.
Issue 7: GF is beaten taken back out to the woods. He knows no body will be found and start to prepare for his own death. But at the last minute they find the bookie's body with his face mutilated so bad it can't be recognized. The men release GF. GF returns to his room to find the bookie is alive.
Issue 8: The bookie describes in flashbacks how he faked his own death by killing the lover of one of the new clan's right hand man and making his body look like the bookies. Then he blackmails GF to kill the new clan boss or the bookie will start leaving hints that he is still alive. The bookie leaves GF to think about how trapped he is.
Issue 9: GF uses the news of missing lover of the new clans boss's right hand man to convince the leader that the right hand man has betrayed him. The leader brutally kills his right hand man. GF sets up a meeting between the bookie and new clan's boss, thinking the new clan's boss will kill the bookie. But the bookie gets the jump on the boss and kills him.
Issue 10: GF tricks the bookie into thinking he will frame the new clan boss's death on the right hand man. He allows GF to tie him up as part of the plan. Then GF tells the bookie their plan won't work because the right hand man is dead. The bookie begs for his life. GF show no mercy this time.
Issues 11: With the new clan's leader and his right hand man dead, the old clan's boss is once again ruler of the town. The old boss realize GF was loyal. He tells him he forgave his lover for cheating with GF and is going to marry her. He says he forgives GF and offers him back his job. GF refuses, and they watch him walk out of town.
Issue 12: The lover is pregnant. She slowly manipulates the clan boss, stealing his power and influence until the town is hers. He is a shell of the man he once was. When she gives birth, the baby is Gen and looks like him and nothing like the leader. In madding rage, he kills her, and goes to kill baby Gen. But he can not find him. A servant has fled with baby Gen. The crazy boss is destroyed by his madness and the town people are free of that clan. Baby Gen is dropped off at an orphanage.

Peace, maka
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Re: Not-So-Trivia Challenge for Aug 24 - Sept 8

Post by Stan Sakai »

Are there three prize packages? If so, I will also donate three copies of the new Kong of Skull Island #2 with my variant cover.
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Re: Not-So-Trivia Challenge for Aug 24 - Sept 8

Post by Steve Hubbell »

Stan Sakai wrote:Are there three prize packages? If so, I will also donate three copies of the new Kong of Skull Island #2 with my variant cover.
It is actually just ONE big prize package. A copy of the Kong of Skull Island variant would still make a nice addition.
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Re: Not-So-Trivia Challenge for Aug 24 - Sept 8

Post by Stan Sakai »

Steve Hubbell wrote:
Stan Sakai wrote:Are there three prize packages? If so, I will also donate three copies of the new Kong of Skull Island #2 with my variant cover.
It is actually just ONE big prize package. A copy of the Kong of Skull Island variant would still make a nice addition.
Then make it ONE copy of Kong of Skull Island #2 variant and ONE copy of Betty & Veronica #1 variant.
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Re: Not-So-Trivia Challenge for Aug 24 - Sept 8

Post by jabba359 »

Maka wrote:Okay, I'll start:

Miller's Crossing. This is one of my top ten favorite films.
Funny, I was thinking about this contest last night and considering a gangster themed movie (I hadn't settled on a particular movie yet). Even though I rewatched Miller's Crossing just a few weeks back, I hadn't thought of that one. Great pick Maka and excellent adaptation idea!
-Kyle
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Re: Not-So-Trivia Challenge for Aug 24 - Sept 8

Post by johnsonk513 »

I would love to see a spin on Enter the Dragon, Bruce Lee's greatest movie :D

Usagi is recruited by Inspector Ishida to infiltrate an island owned by the master criminal Han, who appears publicly only at a swordsmanship tournament he hosts every three years. Ishida is hoping that Usagi can find evidence of illegal activities and then he will be able to arrest Han. Han learned his skills from Katsuichi before Usagi, however Katsuichi realized that there was an evil steak in Han and has always refused to acknowledge that he did in fact train him. Usagi quickly realizes that Han uses the tournament to recruit new associates - and those who refuse are killed.

Other participants in the tournament could include Gen, a European swordsman like the one from issue #150 and others that we may have seen only once or not for a while. Of course at some point Usagi would need to somehow battle Han in room full of mirrors somehow :D
~Karl
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カサブランカ Kasaburanka

Post by go »

カサブランカ

Kasaburanka

Casablanca

A brief description of the comic:

Usagi Yojimbo, who owns an izakaya nightclub in Kasaburanka, discovers his old flame Mariko is in town with her husband, Kenichi. Kenichi is a famed rebel, and with Lord Hebi on his tail, Mariko knows Usagi can help them get out of the country.

The plot:
The comic opens with an image of a spinning globe and the sounds of “Sukiyaki,"
https://www.youtube.com/watch?v=C35DrtPlUbc
How Sensei Sakai will illustrate this is totally up to him, of course.
Drawing, page count, etc. are all up to our Sensei.
Voice over panels explain the significance of the city of Kasaburanka, near the Imperial Palace…
Many people wanted to escape Japan, Edo Harbor became the most popular port of exit.
Getting out of Japan was not easy. A tortuous refugee path brought people to Kasaburanka, where they would search for an exit visa. As the narrator finishes the description, the panel shows Kasaburanka's bustling market. Murakami Gennosuke announces that two Ninja government couriers were murdered on the road and that the murderer is headed for Kasaburanka. The next panels show a ruthless daimyo loyal to Lord Hikiji, Lord Hebi, arriving at the Edo seaport and is greeted by the local commander, Captain Murakami Gennosuke. Lord Hebi asks about the government couriers, and Gennosuke says that the murderer, like everyone else, will be at Usagi’s that evening.

The panels shift to Usagi’s izakaya in Kasaburanka, a stylish nightclub and casino. Ugarte, played by the UY snitch character who is always trying to sell information, approaches Usagi, and asks if he will hold some letters of transit for him. Usagi observes dryly that the murdered Ninja couriers were carrying letters of transit, but accepts the letters and hides them in the koto played by his house musician, Kitsuni. Katsuichi, owner of the rival bar, the Blue Parrot, offers to buy Usagi's, but Usagi says his bar isn't for sale. Chizu, Usagi's neglected lover, tries to arrange a date for that evening, but Usagi dismisses her attempts to pin him down and calls a kago to send her home. Gennosuke tells Usagi he's going to make an arrest and warns Usagi against protecting the couriers' killer. "I stick my neck out for nobody," Usagi responds. Gennosuke also mentions Kenichi a writer for the Emperor and anti-Lord Hebi partisan, will be arriving in Kasaburanka and warns Usagi against trying to assist Kenichi, whose political activities are a threat to Lord Hebi. In the conversation that ensues, we learn that Usagi was involved in the losing side in a war. Lord Hebi's arrival cuts the conversation short. With Lord Hebi present, Gennosuke decides the time has come to arrest the murderer of the Ninja couriers. Cornered, Ugarte appeals to Usagi for help, but Usagi does nothing.

After things calm down, Kenichi enters the bar with Mariko. They have come in search of exit visas. Lord Hebi approaches Kenichi with hostility, and Gennosuke politely requests that Kenichi report to his office the next day. Meanwhile, Mariko and Kitsune, who recognize each other, begin to talk. At first Kitsune refuses Mariko’s request that she play "Sukiyaki," but eventually she relents. The music brings Usagi to the shamisen. "I thought I told you never to play—" he begins, breaking off when he sees Mariko. Kenichi and Gennosuke join the group and Usagi sits down for a drink, violating his rule of never drinking with customers. When the couple leaves, Usagi picks up the check, breaking another personal rule.

Later that evening, 
Usagi drinks alone after the bar closes. Kitsuni plays "Sukiyaki" again, and Usagi thinks about the past. In a flashback, we see a happier, less haggard Usagi in Osaka with Mariko by his side. They walk through the city, ride a boat around Osaka harbor, pop open a bottle of sake, and dance at a club. Although they are clearly in love, they avoid all questions about each other’s pasts. When they hear word that Lord Hikiji’s army is approaching Osaka, Usagi knows he will have to leave the city. Usagi proposes to Mariko, who tries her best to hide her anguish, saying she doesn't plan that far in advance. Usagi isn't worried, however. He thinks they'll leave together the next day for Edo. At the harbor the next day, Usagi waits in the pouring rain, but Mariko is nowhere to be found. Kitsune arrives and shows Usagi a note. The note is from Mariko and says that she can never see him again.

At this point, the flashback ends, and the panels shift back to Kasabaranka. Mariko enters the bar. She wants to explain what happened in Osaka, but Usagi is drunk and angry, and Mariko leaves.

The next day, Mariko and Kenichi go to Gennosuke's office, where Lord Hebi tells Kenichi he will never escape Kasabaranka alive. The couple then goes to the Blue Parrot to visit Katsuichi and arrive just as Usagi is leaving. As Kenichi talks with Katsuichi, Mariko tells Usagi that Kenichi is her husband and has been for years, even when she and Usagi were together in Osaka. Katsuichi says he can obtain a visa for Mariko but not for Kenichi. The couple decides not to split up. Katsuichi suggests they speak to Usagi, whom he suspects is holding Ugarte's stolen letters of transit.

That evening at Usagi's, a young woman, Sachico, approaches Usagi to ask if Gennosuke is "trustworthy." Gennosuke, as Usagi knows, has a habit of offering female refugees exit visas in exchange for sex. Usagi says Gennosuke's word is good, but, not wanting to let Sachiko's new marriage be harmed, Usagi arranges for her husband to win big at dice so they can buy a visa on their own. Later, Kenichi asks to speak to Usagi. He offers to buy the letters of transit, but Usagi says he'll never sell them. When Kenichi asks why, Usagi replies, "Ask your wife."

Lord Hebi’s soldiers have gathered around Kitsune's shamisen and are singing Lord Hebi’s anthem. Kenichi tells the band to play "Sukiyaki," and leads the patrons of the bar in a stirring rendition of the song, which drowns out the Lord Hebi’s soldiers. Lord Hebi is furious and demands that Gennosuke shut down Usagi's. Gennosuke closes Usagi's on the pretext that gambling takes place there, even as he accepts his evening's winnings.

Back at their hotel, Kenichi asks Mariko if there is anything she wants to tell him about Osaka, and she replies “No.” Husband and wife reaffirm their love for each other. As Kenichi leaves for a meeting of the underground resistance, Mariko leaves too and surprises Usagi by showing up in his apartment. She pleads with him for the letters of transit, urging him to put aside his personal feelings for something more important. When Usagi still refuses, she pulls a knife on him. Usagi dares her to stab him, but Mariko cannot. Instead, she breaks down in tears and claims she still loves Usagi. They embrace.

Later, Mariko explains what happened in Osaka. After she married Kenichi, he had to return to Kyoto, where he was arrested and put in a prison. Months later, she heard he was killed in an escape attempt. She met Usagi shortly thereafter. Mariko learned Kenichi was still alive just when she and Usagi were about to leave Osaka together. Kenichi needed her, and she decided to stay with him. She didn't tell Usagi because she knew he wouldn't leave Osaka if he found out, and then he would be arrested. Her story finished, Mariko says she'll never be able to leave Usagi a second time, but she begs that he help Kenichi escape. As for whether she will go with Kenichi or stay with Usagi, she says she doesn't know what's right anymore and tells Usagi, "You have to think for both of us."

Later that evening, Kenichi claims to know that Usagi loves Mariko and asks for the letters of transit for her sake. Just then Lord Hebi’s soldiers burst into Usagi's and arrest Kenichi. The next day, Usagi pleads with Gennosuke to release Kenichi, saying that Kenichi can be arrested on a more serious charge, possession of the stolen letters of transit. Usagi also tells Gennosuke that Usagi plans to use the letters to escape with Mariko. That afternoon, Usagi sells his club to Katsuichi. That evening, back at Usagi's, as Usagi hands the letters to Kenichi, Gennosuke emerges from the shadows to make the arrest. Just as suddenly, Usagi pulls out a sword and points it at Gennosuke. He orders Gennosuke to send a message to the harbor to make sure that evening's ship will take off as planned. Gennosuke pretends to send a message to the harbor, but actually sends the message to Lord Hebi.

At the harbor dock, Usagi makes Gennosuke fill in the letters of transit for Kenichi and Mariko. Mariko objects, but Usagi says he did the thinking for both of them and decided that for Kenichi to continue doing his work, Kenichi needs Mariko by his side. Usagi tells Kenichi that Mariko visited him last night and pretended to still love him to get the letters. Usagi knew she was lying, Usagi says, because it was over between them a long time ago. As Usagi is talking, Mariko sobs in the background.

After goodbyes, the Kenichi and Mariko board the ship. Just then Lord Hebi arrives. Lord Hebi commands Gennosuke to prevent the ship from sailing, but Usagi kills Lord Hebi just as the ship leaves. The local police arrive, and Gennosuke, who has seen everything, orders, "Round up the usual suspects." As the local police run off, Gennosuke congratulates Usagi on becoming a patriot and then becomes a patriot himself, symbolized by his throwing out a bottle of saki produced in the Lord Hebi’s occupied region. Usagi and Gennosuke walk along the harbor together. Gennosuke says he can arrange for Usagi to escape and then announces he will go, too. The comic ends with Usagi saying the famous final line, “Gennosuke, I think this is the beginning of a beautiful friendship." "Sukiyaki" plays in the background.


Kasaburanka characters:

Usagi "Usagi" Yojimbo -

The owner of Usagi’s an izakaya nightclub in Kasaburanka and the comic's protagonist. When we first meet Usagi, he is a jaded bar owner in Kasaburanka who wears a dour expression as he drinks and plays go alone. He constantly proclaims his freedom from all bonds, be they political or personal. After Mariko enters the picture, he undergoes a considerable change. In a flashback, we see Usagi in Osaka. He is in love with Mariko and visibly happy, and he is devastated when she doesn't show up at the dock. Usagi never turns back into the lighthearted lover he was in Osaka, but he does overcome his cynicism and apathy to become a self-sacrificing idealist, committed to helping the Emperor.

Mariko-

A Japanese beauty who is Kenichi's wife and Usagi's former lover. A devoted wife, Mariko refuses an exit visa when Kenichi is unable to obtain one as well, saying she prefers to wait with him and leave Kasaburanka together. In Osaka, Mariko had fallen in love with Usagi, because at the time she had believed Kenichi was dead. When she learned her husband was still alive, she sent a note to Usagi at the docks, saying she could never see him again. Despite her obvious commitment to her husband and her confessions of love to Usagi both in Osaka and later in Kasaburanka, she rarely displays much passion. Ultimately, the letter may be the best insight into her personality. She can be so cold and distant that reading her true thoughts or feelings can be almost impossible.

Kenichi-

A writer for the Emperor and anti-Lord Hebi partisan. Kenichi is a committed political leader who sees defeating the Lord Hebi as his raison d'ètre. He endured time in a Lord Hebi’s prison, but he remains enthusiastic, courageous, and outspoken Kenichi is a devoted husband to Mariko and is willing to sacrifice himself to ensure her safety.

Murakami Gennosuke -

Murakami Gennosuke is the prefect of police in Kasaburanka. If Kenichi represents pure political idealism, Murakami Gennosuke represents the very opposite—unscrupulous cynicism. Murakami Gennosuke, like the Lord Hebi government he serves and represents, has given up caring about right and wrong, and his only loyalty is to the winning side.
Murakami Gennosuke is a hypocrite, castigating Usagi for allowing gambling in his bar just as he pockets his earnings for the evening. Despite his self-serving behavior and seeming amorality, Murakami Gennosuke is always a good friend to Usagi and shows signs of being a decent person at heart. At the end of the comic, this seed of decency blooms into genuine political action, as he refuses to arrest Usagi and decides to join his friend in exile from Kasabaranka. Murakami Gennosuke approaches everything with wit, and many of the comic's best lines are his.


Lord Hebi -
Lord Hebi is a ruthless commander sent to Kasaburanka to capture Kenichi. Lord Hebi is a stereotypical Japanese villain, ruthlessly cruel and robotically efficient. From the moment of his arrival in Kasaburanka, he is all business, immediately inquiring about the murderers of the government couriers. He is willing to resort to cruelty in punishing his enemies and is determined to prevent Kenichi from leaving Kasaburanka at all costs. Unlike Ninjas depicted in other films, Lord Hebi is never overtly sadistic. Despite his unpleasant demeanor, he is always civil and polite.

Katsuichi -
Katsuichi’ is the owner of the Blue Parrot. Like Usagi's izikaya, the Blue Parrot is a Kasabaranka bar, though it is noticeably less popular. At the beginning of the comic, Katsuichi offers to buy Usagi’s izikaya and the services of the entertainer Kitsuni. Usagi initially refuses both offers, but when he decides to leave Kasabaranka, he does sell out to Katsuichi.
In addition to running the Blue Parrot, Katsuichi is involved in the Kasabaranka black market and sells, among other things, exit visas. Although Katsuichi is mostly concerned with making money, he is at heart a good person, which he demonstrates when he suggests that Kenichi approach Usagi about the letters of transit.

Ugarte -
Played by the UY character who is always trying to sell information..what is his name?
A member of Kasabalanka's criminal underworld. Ugarte's business is selling letters of transit to refugees. He may be helping them escape Edo, but his aim is profit, not charity. Ugarte murders the government couriers to obtain the valuable letters of transit, which he plans to sell to Kenichi for a considerable fee. He is arrested before he can complete the sale.

Chizu -
Chizu is a member of the Neko Ninja who hangs out at Usagi's. At the beginning of the comic, Chizu is Usagi's neglected, miserable lover. After being ignored by Usagi one night, she shows up at the bar with a Inukai (Stray Dog) - A bounty hunter who is notorious for his ruthlessness and his surly mistrust of others, especially samurai, the very next evening. Her one redeeming moment comes during the singing of "Sukiyaki," when she shows herself to be a loyal patriot.

Kitsuni is the entertainer at Usagi’s. Kitsuni is a warm-hearted, agreeable musician and a fiercely loyal friend to Usagi. In Kasabaranka, she is Usagi's only link to the past, since the two were together in Osaka as well. When Usagi drinks himself into a depressive stupor, he generally wants to be alone, but he doesn't seem to mind Kitsune's presence. At times, Kitsune seems like Usagi's older sister or guardian. She looks out for Usagi by trying to deny Mariko's request that she play "Sukiyaki," and she cautions Usagi about drinking too much. While Kitsune is a vivid presence in the scenes in which she is featured, her character is never fully developed.

Sachiko is an anthropomorphic cat and is a master thief, posing as a street performer to hide her criminal livelihood who desperately wants to escape. Sachiko comes to Usagi to ask about Gennosuke's reliability. Gennosuke has offered to give her and her husband exit visas to leave Kasabaranka in exchange for sexual favors, and she fears that this is their only option. Her plight brings out the idealist in Usagi, who arranges for Sachiko’s husband to win big at the roulette table, scoring enough money to purchase the exit visas. In this way, Usagi allows Sachiko and her husband to leave Kadsabaranka with their marriage uncorrupted.

I hope you have enjoyed reading this.
I hope Sensei Sakai will please forgive me for any of the mistakes i have made here.
Thank you very much for reading this.
Thank you all for the fun!
Best wishes to all.
go
Last edited by go on Tue Aug 30, 2016 15:13 -0700, edited 5 times in total.
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Warren
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Re: Not-So-Trivia Challenge for Aug 24 - Sept 8

Post by Warren »

I recently watched Dirty Rotten Scoundrels again - a hidden gem, IMO. Not without it's flaws but Michael Caine and Steve Martin play off eachother brilliantly, I think. It's a remake of the film Bedtime Story, which I haven't seen; but from what I know of it, I prefer the former's twist ending. Maybe stop reading now if you don't want spoilers!

It's a comedy about con artists, and that makes an obvious suggestion about one UY character: Kitsune. :) The immediate thought would be to put her in the Janet Colgate role (and it'd be fun to make 'The Jackal' a fox) but that'd spoil said twist - we know who Kitsune is, that she's not some impressionable mark, and that she'd have her own angle on things. Maybe she'd be better as the Freddy Benson, the interloper, with Kiyoko and Usagi as her own, loose (and perhaps in Usagi's case, largely unwitting) versions of 'Arthur' and 'Andre'.

So... Usagi meets Kitsune in a new town, in which a lot of rich lords and merchants pass through, and where she's set up another toad oil con, or something similar. A gang of nondescript thugs threatens her to leave town, but Usagi soon sees them off. (Alternatively, it's the three stooges from Toad Oil, who've also accidentally crossed paths with her in this town and want a little payback) The next day, Kitsune's abducted. Kiyoko runs to find Usagi and she's able to lead him in the right direction, to burst in on Kitsune's captors. She was brought to an inn, before a local crime boss, of sorts, who controls or carries out the cons and scams in this town. The Lawrence Jamieson character. Turns out he (or she?) sent the gang of thugs to chase Kitsune off. (if it wasn't the three stooges) The CB still wants Kitsune gone, because there are enough games going on in town as it is, and the CB doesn't want Kitsune taking a piece of their pie, or stirring up too much suspicion among the local constabulary.
Kitsune has Usagi ready to (literally) fight her corner in a public space, and because the CB isn't particularly ruthless anyway - in fact, they kind of like Kitsune's moxie - they're willing to make a deal, and play a little game. A mark will be chosen and the first one to scam - not pickpocket or burgle - an agreed amount of money from them will win. If the CB wins, Kitsune has to give up all she's 'earned' and leave town. One of the town's yoriki is in the CB's pocket and can be let off their leash to help things along in that eventuality. (A more literal interpretation of Andre) If Kitsune wins... well, in the film, Lawrence offered to leave town himself. Is that an appropriate response for a Jidaigeki character? If not, the CB offers to match the take and give Kitsune free rein. Maybe.
The idea of a game appeals to Kitsune and she agrees. Usagi's disgusted and leaves, but is soon caught up again in the ploys and counterploys between Kitsune and the CB. And unfortunately that's where my ideas break down. :lol: I don't know if the whole subsequent scam from the film would easily translate to the Edo period setting, and I ain't clever enough to think up an alternative. Maybe if I thought about it a while. In any case it'd have the same kind of twist end as the film - the chosen mark turns out to be a third con artist who fleeces both Kitsune and the CB, both of whom see the funny side of it. And Kitsune & Kiyoko aren't too much worse off - they leave town with Usagi's purse, and maybe a bit more besides.
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Trevis Woods
Shugyosha<Student Warrior>
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Re: Not-So-Trivia Challenge for Aug 24 - Sept 8

Post by Trevis Woods »

Original movie trailer:
https://www.youtube.com/watch?v=hJ2j4oWdQtU
This trailer could use some modern day magic to make it as awesome as the movie was... updated music, better narration/voice over, etc. I'm sure we all thought it was an awesome trailer when we were younger :D

Movie synopsis:
Goonies: A band of pre-teens who live in the "Goon Docks" neighborhood of Astoria, Oregon, attempt to save their homes from demolition, and, in doing so, discover an old Spanish map that leads them on an adventure to unearth the long-lost fortune of One-Eyed Willy, a legendary 17th-century pirate. During the entire adventure, they are chased by a family of criminals, who also want the treasure for themselves.

Usagi story idea:
A teenage Usagi and his group of friends live in a local village that will be overrun and taken over by a gang of criminals unless they can find a way to save it on their own. Their parents are peaceful farmers and fishermen who think it is better to all move on in different directions rather then risk their lives for their village. They have been given one week to leave the area or face certain death.
Usagi remembers a story his parents used to tell him as a little child of a fantastic treasure hidden near the village. It was placed there by the original founder of the village, a great leader and samurai. He settled in this area as he was weary from so many battles and had finally established peace in the land. Not needing his armor and sword any longer he hid it away in a secret location so it would never fall into the wrong hands.
Usagi with his adventurous spirit rounds up his friends, a young Gen, Tomoe, Kitsune, Sasuke, Chizu, Zato Ino and Ishida to find a legendary suit of armor and sword that is said to grant the owner victory in every battle. They believe this treasure will help them save there village and keep them all together.
They seek out a local wise man who supposedly has the original map which was handed down through generations of his clan. The old man (Katsuichi) refuses but Kitsune decides she can sneak in and "borrow" the map for our heroic group and then they are off!

Adventure and comedy is plentiful as they hike the nearby mountain and begin their descent through it's heart to find the treasure.
During their adventure they must solve puzzels/riddles (Ishida), battle magical creatures under the mountain(Sasuke) and work together as they suddenly find themselves pursued by ninjas, criminals and other creatures all in search of or protecting the magical armor and sword. At one point during their adventure they are saved by Noodles(playing the part of Sloth from Goonies) who helps them fight their way out of a difficult situation. Zato Ino and his nose also lead them through a dangerous area underground when all their torches are suddenly snuffed out.
I'm sure there would be some other fun ideas with the Professor character most recently from Senso, giving them some inventions to use similar to the Data character from the movie, Gen and Zato Ino having some back and forth stuff just like Mouth and Chunk and even some romantic tension between the girls and Usagi.

After an epic adventure through the mountain they find the treasure and a young Usagi puts on the armor and defeats the gang's leader who is finally revealed to be Jei, in a dual and saves his village. I like the idea of the last page cutting to an older Usagi telling his children this story as they are falling asleep one night. This way, the story can stay in the regular Usagi universe.

I love Stan's story arcs with huge casts of characters and I also love some of the younger Usagi stories as they have comedy and adventure. It would be fun to see some of these other characters as younger versions of themselves especially as a bedtime story Usagi is telling his kids.
Fist Full Of Dollars
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Re: Not-So-Trivia Challenge for Aug 24 - Sept 8

Post by Fist Full Of Dollars »

“Yojimbo”
Based upon the 1953 film “Shane”

Film synopsis:
Enigmatic gunslinger Shane rides into a small Wyoming town with hopes of quietly settling down as a farmhand. Taking a job on homesteader Joe Starrett's farm, Shane is drawn into a battle between the townsfolk and ruthless cattle baron Rufus Ryker. Shane's growing attraction to Starrett's wife, Marian, and his fondness for their son Joey, who idolizes Shane, force Shane to realize that he must thwart Ryker's plan.

Page 1:
Title page. Visualize an image of Usagi Miyamoto walking down a road, superimposed upon a map of Japan. Surrounding this image are eight alternating smaller images of Usagi in deadly combat, and images of Usagi being paid. Life of a sword for hire.

Page 2 - 3:
Visualize a two page spread with four small panels at the top and a single large panel below. Usagi is walking along, weary and despondent from all the fighting and killing he has been forced to do recently. He is looking around and admiring how peaceful the area seems to be. Then he spots something in the distance…. The large lower panel shows Usagi helping another man attack a huge demonic animated tree stump with axes and swords (similar to the tree that Sasuke fought at the beginning of “Traitors of the Earth”).

Page 4 - 5:
Usagi and Jūbei (Joe) are shown lying on the ground recuperating from their battle. A large normal tree stump is also lying on the ground near them. They recover enough to formally introduce themselves. Jūbei takes Usagi to his farm where he is introduced to Makiko (Marian), and to his young son Jōtarō (Joey). Of course, Usagi is immediately reminded of Mariko and his Jōtarō. He mentions how he has a son by the same name. Makiko notices how haggard and unhappy Usagi appears to be, even though he has tried to hide it. She suggests to Jūbei that they let Usagi stay with them for a while, that they could really use the help getting some of the work done around the farm. Usagi is hesitant but eventual accepts.

Page 6:
After several days of helping around the farm and unwinding, Usagi is invited to accompany Jūbei into town to get some supplies. Jūbei and Usagi stop in the local inn for some tea before heading back to the farm. Since it is a small town, there are few establishments and the inn is the hang out for the workers from the large lumber broker located just outside of town. These rough and tumble workers also work as muscle for Ryōichi (Ryker) who runs the lumber yard. These thugs start to make fun of Usagi and Jūbei for drinking tea instead of Sake and in an attempt to provoke a fight, they dump Usagi’s tea on him. Usagi and Jūbei remain calm and leave, all the thugs laughing behind them as the go.

Page 7:
Jūbei introduces Usagi to the rest of the homesteaders, and they are told that the incident in the inn has been spread around the area and now everyone claims Jūbei and his new friend are both cowards. Usagi asks about the bad blood between the homesteaders and the lumber broker.

Page 8 - 11:
Jūbei tells the story about how he and the other homesteaders were in the great Battle of Adachigahara as ashigaru, common foot soldiers, serving a minor lord. During the earlier part of the battle, their ranks were all but over run by the enemy and all that survived to protect their lord was the handful currently present. Even though they all suffered various wounds during the battle, they were able to protect their lord until the tide of battle swung around and the enemy was defeated by the combined armies of their allies. After the battle, their lord rewarded the surviving ashigaru with homesteads in this peaceful corner of the province. Suddenly, Usagi realizes that they were all on the opposing sides during the battle and that they were, in effect, vassals of Lord Hikiji, his mortal enemy.

Page 12 - 13:
Usagi storms out of the meeting and starts wandering around, contemplating the conflicting emotions he is now feeling. How can he possibly be friends with an enemy, how can he treat this man that is his friend as an enemy? Little Jōtarō has followed Usagi and can be seen in the background playing quietly. Usagi watches him for a while.

Page 14:
Usagi and Jōtarō arrive back at the farm just in time to help Jūbei run off a bunch of thugs who Ryōichi had sent, along with a yojimbo by the name of Saitō Sōji. While looking Usagi over, Saitō recognizes a fellow swordsman and warns Usagi that they had better not meet again.

Page 15 - 16:
Usagi, Jūbei, Makiko, and Jōtarō join the rest of the homesteaders in town for the summer Nebuta Matsuri to enjoy the festival food, music, dancing, and brilliantly lit floats. Usagi, who has not been wearing his swords for weeks now, runs into Saitō again and the two get into a fight, where both display tremendous Jujutsu skills, as well as early Aikido and karate techniques. Finally, Usagi gets the upper hand and convinces Saitō to walk away. Before leaving, Saitō warns Usagi that Ryōichi has already hired another yojimbo, one who is both heartless and a master of iaido.

Page 17 - 19
Ryōichi has indeed become even angrier at the homesteaders for settling on land which he has always considered his. When Isao Katsu (Wilson) finally shows up, Ryōichi tells him to do whatever it takes to get the homesteaders to pack up and leave. The next day, one of the homesteaders runs into Isao while in town. Just a few choice words and Isao has the hotheaded homesteader goaded into trying to draw his sword. The flash of Isao’s katana is so fast, all the onlookers are left stunned as they watch the homesteader fall over dead.

Since all the homesteaders were simple ashigaru, facing a skilled swordsman was both unfamiliar and intimidating. Most of them are ready to give in and leave, but Jūbei argues with them, tells them that their lord gave them that land for saving his life! They had earned it, they had put in long days and weeks and months working it, they had damn well already bled for it and they should not let some greedy low class merchant drive them off it.

Page 20 - 23:
Jūbei knows that Ryōichi will never give up, he has decided to go after the man himself, even though he knows he probably will never survive. Usagi argues with him, telling Jūbei that he (Usagi) should go instead, that he is a better swordsman and stands a better chance of succeeding. Jūbei counter argues that it is not Usagi’s fight, that it has nothing to do with him. Makiko is in the background screaming at Usagi to stop Jūbei, to not let Jūbei be killed. Usagi and Jūbei struggle fiercely, until Usagi finally pulls his wakizashi and knocks Jūbei out with it. Jōtarō, watching the fight, yells at his fallen idol “You cheated, Usagi! I hate you!”

Usagi pulls himself together and strides off towards town and a meeting with Ryōichi and his henchmen, including the deadly yojimbo Isao. After a few minutes, young Jōtarō races after Usagi.

Arriving at the inn, Usagi enters to find just Isao and a couple of Ryōichi henchmen waiting inside. He asks where Ryōichi is and is told that he is around, but he will never see him. The henchmen attach Usagi and he cuts them down, all the while Isao just watches. Usagi sheaths his sword and turns to face Isao, asking again where the merchant is. Isao just smiles and says “draw!”

Usagi cleans his sword as he steps over Isao's body. He starts looking around the inn for Ryōichi, at which point he hears a noise overhead. Young Jōtarō has reached the inn as well and looking in, he sees Ryōichi about to shoot Usagi and yells “Look out, Usagi!”

Usagi whips out a small knife and throws it just as Ryōichi fires a small flintlock pistol in his direction. The merchant is hit with the knife and falls from his upper story hiding spot as Usagi grabs his arm where the bullet has grazed him.

Page 24:
Usagi has realized that he cannot be a farmer, it is not who he is supposed to be. Jōtarō runs up and apologizes for his angry words and begs Usagi to return to the homestead. Gently declining, Usagi tries to explain to the boy that he cannot change the man he is at heart and does not belong there. As Usagi walks off into the sunset, Jōtarō starts yelling “Come back, Usagi! Come back!”

NOTES
The title “Yojimbo” was picked for this story because of the role that the occupation has in the story. First off, Usagi has been a yojimbo for 30 years but we have never really seen the down side of the occupation. Second, in those same 30 years, we have rarely seen Usagi encounter other yojimbos in his adventures, and rarely have to fight any that are as skilled as himself. The fact that there are three different yojimbos (counting Usagi) in the story also lends support for the title. Finally, it is a great title just for messing with everyone. 
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